Manufacturer:
Red Mojo
Gain the Favor of the Gods and Lead Your Tribe to SurvivalIt is the 15th century and Europeans are beginning their conquest of the Canary Islands. After a thousand years of isolation, this unspoilt world, along with the culture and legacy of the local people, is at risk of disappearing forever . . . unless you do something about it.
Throughout three eras, Acoran (god of the earth) and Moneiba (goddess of the sea) will make demands that gradually increase in difficulty. Do whatever it takes to please them: explore, develop, establish settlements, and reconquer territories. However, be aware of the wrath of the gods. If enraged, their anger can lead to devastating consequences including: volcanic eruptions, tsunamis, plagues, and the appearance of mythological creatures.
Tindaya offers 2 game modes to suit any group: cooperative or competitive, with adjustable difficulty. A solo mode is also included.
The setup of the archipelago, along with multiple objectives and catastrophes, will make each game unique, with the board evolving from era to era, forcing you to adjust your strategy.
Players will less experience can benefit from a starter campaign.
Contents:8 Oceanic Boards
48 Terrain Tiles
24 Settlement Tiles
4 Tribe Panels
4 Tribe Panels
4 Trade Panels
7 Standees
7 Standee Supports
124 Cards
3 Dice
1 Rulebook
2 Player Aids
3D Stands w/ Supports
‣ 1 Mount Tindaya
‣ 1 Wilderness
124 Tokens
‣ 4 Turn Orders
‣ 60 Raw Materials
‣ 36 Multipliers
‣ 10 Canoes
‣ 2 Walls
‣ 8 Objectives
‣ 4 Offering Blockers
144 Wooden Pieces
‣ 80 Resource Discs
‣ 20 Cubes
‣ 40 Cylinders
‣ 4 Solidarity Discs
80 Wooden Meeples
‣ 10 Nobles
‣ 28 Villagers
‣ 18 Conquistadors
‣ 12 Pigs
‣ 12 Goats
Ages: 13+
Players: 1-4
Game Length: 30 minutes per player
Mechanisms:
• Area Majority / Influence
• Cooperative Game
• Events
• Hexagon Grid
• Modular Board
• Negotiation
• Scenario / Mission / Campaign Game
• Solo / Solitaire Game
• Tile Placement
• Traitor Game
• Turn Order: Stat-Based
• Variable Set-up
• Worker Placement