High Frontier 4 All: Module 1 - Terawatt & Futures

High Frontier 4 All: Module 1 - Terawatt & Futures

Product #SMG284-1

Regular Price: $25.00

Special Price: $20.00

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Manufacturer: Sierra Madre Games

This module introduces new classes of spaceships and starships.

As the industrialization of the solar system progress, Freighters will be needed both to transport valuable factory goods back to Earth markets and to build space elevators. These vessels can be promoted both to create fleets of mobile factories and to unlock ambitious quests called "Futures".

But efficient transportation is not enough. Gigawatt Thrusters are new, more powerful and efficient thrusters, allowing your spacecrafts to reach distant destinations faster. And promoted, they become even more powerful Terawatt Thrusters capable of more formidable Futures such as interstellar travel (needs Module 2).

Contents:
14 New Cards
  ‣ 7 Gigawatt Thrusters
  ‣ 7 Freighter Fleets
5 Playmat Extensions
5 Wooden Freighter Tokens
30 Isotope Fuel Beads
10 Wooden Stars for marking Futures
8 Wooden Sticks for Space Elevators


Ages: 14+
Players: 1-5
Game Length: 30-240 minutes


This is not a stand-alone game. A copy of High Frontier 4 All and Module 2 - Colonization are required to play.



Mechanisms:

• Auction/Bidding
• Deck, Bag, and Pool Building
• Hand Management
• Route / Network Building
• Pick-up and Deliver
• Point to Point Movement
• Simulation
• Variable Player Powers