The Quest for El Dorado Review
on Sep 13, 2017
Even when Reiner Kniziaâs not at his best, heâs usually at the very least interesting. When his game designs donât quite click, they still have that interesting wrinkle that makes you say âcool.â Sure, Dr. Knizia has released his fair share of cash-ins and variants over the years, but all the same, he rarely goes along with current game design trends. Heâs content to forge his own path as the rest of the gaming world chases after the next big thing, be it worker placement games, dungeon crawlers, or, yes, deck builders.
So perhaps itâs ironic that his latest game with an exploration theme fails to explore new territory. Sure, there is a twist in the usual market display of cards for purchase, since players themselves determine which stacks of cards funnel down and become available as the game goes on. The game also lets you save cards for future turns, an important aspect of planning your trek across the jungle or down that next whitewater rapid. Finally, thereâs board play smoothly integrated into the game, though even this is hardly novel now with games like Trains, Clank!, and A Few Acres of Snow in the marketplace.
AND THEYâRE OFF
But at its core, the game is simply a very well designed deck builder, a fact youâll need to accept if you want to see what all the fuss is about here. Itâs got great components, an easy-to-learn design, and maybe best of all, itâs not about zombies, dragons, or trading in the Mediterranean.
The real question that we need to answer is why we should bother with El Dorado at all when thereâs a host of games like it? For one thing, the game has Kniziaâs fingerprints all over it, and the master of game design knows what heâs doing. From a tight pool of available cards to challenging board layouts, this is no flash-in-the-pan Kickstarter design with sloppy, wonky design choices poking out the seams.
Mostly though, El Dorado works because of its great sense of tension. Itâs a game about timing, clever positioning, and taking risks. When your opponents block the easy pass through the treacherous peaks, you might be able to make it around that mountain range, as long as youâve outfitted yourself properly. But if you should fail, youâll end up stranded in a hostile jungle. The last sight youâll ever see as dehydration sets in and you breathe your last will be your opponent, waving at you from a golden pyramid.
The game pulls you in different directions with every card play, a sure mark of vintage Knizia. The city of gold whispers at you in the sweltering jungle nights, urging you to move ever forward, while common sense tells you should hire another captain, scout, or bush pilot before making your way into the dense and deadly forest. And of course, youâll listen to the gold, baby, because thatâs just the kind of explorer you are, and then youâll curse yourself two turns later as you float aimlessly down a stream leading nowhere while your opponents happily pass through a string of villages, paying homage to the locals for safe passage.
What to buy, what to buy.
Many strategies are viable. Iâve won by going out of my way to explore caves or visit one of the rare deck-culling spaces. Players can buy just a few decent cards and trudge ahead, taking the easy but long path around difficult obstacles. You might even have luck hanging back and buying supplies for the journey before making a break for the finish, hoping to cut your opponents off just as you crest the hill and the city of gold comes into view in all its glory. The contest remains tense until the end, when one player will come dashing through the bush with a machete the size of a tree trunk, diving across the finish line as his enemies curse themselves for stopping for a drink of water. Last-minute upsets are not uncommon, though it never feels cheap or lucky.
Itâs such a fun game to play, enough that I canât really penalize The Quest for El Dorado simply because it doesnât reinvent the wheel. Ultimately, itâs a path well-trodden, but one youâll want to mosey down often, and thatâs a very good thing when thereâs so much dreck out there these days.