Manufacturer:
Compass Games
Interceptor Ace: Vol 2 - Last Days of the Luftwaffe, 1944-1945, designed by Fernando Sola Ramos, is a solitaire, tactical level game which places you in command of a German day fighter during the last days of World War II. This is the sequel to the popular, action-packed
Interceptor Ace: Daylight Air Defense Over Germany, designed by Gregory M. Smith, and picks up the action where Interceptor Ace 1943-44 left off. Each turn consists of several days, during which a combat mission will be flown from one of many bases in Europe, attempting to intercept incoming American Bombers and defend from their escorts. There is a strong narrative around the pilot, as you look to increase your prestige, earn skills, and rise in rank through promotion and receive awards.
While the objective of the game is to conduct numerous sorties in the role of a German interceptor pilot and rack up kills, players will find it extremely challenging to survive the entire war, and will experience the brutal nature of the air war over Germany in 1944-45. Pilots may use the experience gained to improve their odds of success by purchasing skills. As their prestige increases, they may request a transfer to other fighter bases in an attempt to get closer to the action, request a newer type of fighter or even become an elite jet fighter pilot. Awards and ace status help to narrate the player's eventual goal - to become one of the Top Guns of the Luftwaffe and survive the war.
The system is packed with rich technical detail but without the complexity to capture the key historical facets of the day bombing campaign over Germany. In terms of fighters alone, there are 38 aircraft models available to pilot. The families of fighters include: Bf 109, Bf 110, Me 410, Ju 88, FW 190, Me 163, Me 262, Do 335, He 162, Go 229.
For each interceptor, you will be using the date of availability, speed, area of operations based on originating base, individual weapon systems, damage, and crew status.
Details: • Complexity: Medium
• Time Scale: 3-4 days per Turn
• Map Scale: Abstract
• Unit Scale: Individual aircraft, weapons systems, crew members, etc
• Players: 1 or more, best with 1
• Suitability for Solitaire: Very high - designed especially for solitaire play
• Average Time to Play: 1 Mission = 15-20 minutes; 1 Campaign = 2-4 hours
Contents:342 Counters (9/16")
20 Double-sided Aircraft Display Mats
7 Double-sided Player Aid Card
1 Pilot Awards Display Mat
1 Operations Display Mat
60 Combat Cards
1 Rules Booklet with Historical Background
1 Logsheet (8.5" x 11")
1 d10
1 d20
2 d6
Ages: 12+
Players: 1
Game Length: 120-180 minutes
Mechanisms:
• Dice Rolling
• Solo / Solitaire Game