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Manufacturer: IELLO

Best Board Games: GAMA 2017

1931- During an expedition to Antarctica, scientists have exposed the vestiges of an ancient city of gigantic proportions behind a chain of, to all appearances, impassable mountains.

You must work together and communicate well to successfully scale this mountain, find fascinating relics, then escape from this accursed place. Above all, be careful not to lose your health or your sanity!

Contents:
1 Mountain Board
5 Player Boards
60 Madness Cards
1 Airplane Figurine
1 Sand Timer
6 Leadership Tokens
1 Penalty Die
36 Tiles
1 Sled Board
11 Tokens
74 Cards


Ages: 14+
Players: 3-5
Game Length: 60 minutes

3.5 out of 5 stars

4 of 4 reviews


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4 reviews

A fun, sometimes silly, co-operative game set against a very loosely, painted on Lovecraftian backdrop.

Average rating of 4 out of 5 stars

With the right people and in the right mood, this fun, silly game can shine. It is light and easy to learn which may be a little different than the more serious tone of the art and subject matter might lead you to believe, but it is nevertheless fun if you don't mind acting a little crazy now and again. Definitely not for everyone.

April 1, 2018 5:19 AM

PB

Average rating of 4 out of 5 stars

With the right people and in the right mood, this fun, silly game can shine. It is light and easy to learn which may be a little different than the more serious tone of the art and subject matter might lead you to believe, but it is nevertheless fun if you don't mind acting a little crazy now and again. Definitely not for everyone.

April 1, 2018 12:00 AM

Drinking game painted to look like a strategy game

Average rating of 3 out of 5 stars

I wanted to enjoy this, but the theme and gameplay are a total mismatch. Cooperative Lovecraftian games tend to be strategic and heavy, and this is anything but - it feels more like a drinking game. If the theme was something lighter, I could see enjoying it more.

December 12, 2017 6:20 PM

Chris

Average rating of 3 out of 5 stars

I wanted to enjoy this, but the theme and gameplay are a total mismatch. Cooperative Lovecraftian games tend to be strategic and heavy, and this is anything but - it feels more like a drinking game. If the theme was something lighter, I could see enjoying it more.

December 12, 2017 12:00 AM

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