Manufacturer: Cephalofair Games
Estimated Release Date: July 2025.
PLEASE NOTE: Due to continuous changes in tariffs on incoming products to the United States we cannot guarantee that there will not be changes to SRPs on our current preorders. We will do our best to keep customers and listings updated as information becomes available. However, if SRPs are increased preorders may be subject to additional charges. Preorders are subject to our Cancellation Policy. We do not know how tariffs will continue to impact our products and will always try to keep our prices as low as possible and our customers up to date and appreciate your understanding.
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If there are other items on the order, the entire order will not ship until all preorders release.
Image, contents, and release date are subject to change.
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore.
Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
How much has changed mechanically in Gloomhaven: Second Edition?
Scenarios:
• 32 Slightly Modified
• 36 Significantly Modified
• 14 Reworked
• 14 New
• 5 Unchanged
Items:
• 76 Modified
• 19 Reworked
• 43 New
• 14 Unchanged
Events:
• 15 Modified
• 163 New
• 2 Unchanged
Monsters:
• 14 Slightly Modified
• 20 Significantly Modified
• 2 New
• 0 Unchanged
Personal Quests:
• 4 Modified
• 8 Reworked
• 6 New
• 4 Unchanged
And More
• Battle Goals increased from 24 to 60
• 120+ New Non-Scenario narrative sections
• New Faction reputation system
• New optional difficulty mechanic
Ages: 14+
Players: 1-4
Game Length: 60-120 minutes
Mechanisms:
• Card Play Conflict Resolution
• Communication Limits
• Cooperative Game
• Deck Construction
• Grid Movement
• Hand Management
• Legacy Game
• Modular Board
• Once-Per-Game Abilities
• Role Playing
• Scenario / Mission / Campaign Game
• Simultaneous Action Selection
• Solo / Solitaire Game
• Variable Player Powers