Top 20 Paranormal Board Games for National Paranormal Day 2022
Are you and a few friends looking to get into the spirit for National Paranormal Day? Are you ready to solve mysteries and deal with cryptids, ghosts, and the undead? If so, gather your friends, turn down the lights, and investigate this list of Paranormal Board Games. (TS)
1. Choose Your Own Adventure: House of Danger
- Famous for the books of the same name, Choose Your Own Adventure: House of Danger follows a tried-and-true format that places you directly in control of how your story progresses, and ultimately, ends. With up to 8 friends, you are tasked with investigating the mystery of the haunted Marsden mansion and its missing owner. Inside the mansion, you will have to find clues to unravel the secrets hidden deep throughout the premises. But watch out, you may find something lurking in the dark, waiting for you!
- 1-8 Players
- 60-120 Minutes
- Age 10 Years+
- Hidden within your city is a creature of legend...a cryptid! As a scientist determined to prove the existence of cryptids, your mission is to use the advanced tools at your disposal to track down and capture the monster. But wait! If lurking in dark alleys and city streets is more of your style, can also play as the cryptid itself, which will require eliminating all evidence of your existence throughout the city and eluding capture from the scientist! This exciting asymmetric board game features a unique cat-and-mouse style of play where one player, the scientist, chases the cryptid player, and the first player to achieve their goal wins!
- 2 Players
- 20-40 Minutes
- Age 14+
3. Ghost Blitz
- Balduin, a ghost haunting an old castle, likes to photograph items that he makes disappear, but there is one problem! The camera doesn't always take pictures in the right color! Balduin needs your help naming the correct items, and making items disappear. In this board game, the winner will be whoever can recognize and grab the correctly colored items the quickest!
- 2-8 Players
- 20 Minutes
- Age 8+
4. Ghost Busters: The Board Game II
- · Featuring a unique story by comic writer Erik Burnham, the mood slime, earthquakes, riots, and ghosts are back in another attempt at returning Vigo and his minions to New York. This standalone game comes with new map tiles that include destroyed buildings, collapsed streets that expose slime-infested sewers, and ghost trains! Additionally, you now have new equipment to use against challenging new Plasma enemies!
- 1-4 Players
- 30-120 Minutes
- Age 15+
- You and your opponent each start with 4 good ghosts and 4 bad ghosts, and your only objective is to make sure that all your bad ghosts are eliminated. In this checkers-like board game, you can win by either destroying all your opponent's good ghosts, getting rid of all your bad ghosts, or moving one of your good ghosts off the board edge of one of your opponent's corners. But the twist is that only you know which of your ghosts are good, and which are bad!
- 2 Players
- 15 Minutes
- Age 8+
6. Hako Onna
- Can you escape from the haunted mansion, and the "Hako Onna"(the Woman in the Box)? In this horror hide-and-seek game, one player is the Hako Onna, and the others are the unlucky visitors who must hide and find a way to escape from the mansion before they become Hakobito. This tense, horror thriller also adds additional layers of difficulty for the players, for example, during the Hako Onna's turn, Visitors must keep their eyes closed so that they don't know where the Hako Onna is moving. And if that wasn't enough, there is also a tower-stacking challenge that must be completed during each visitor's turn, and if the tower collapses, it's instantly the Hako Onna's turn again! Further, as players are caught by the Hako Onna, they become Hakobito, servants to the Hako Onna and move with her throughout the mansion to catch the other players!
- 3-5 Players
- 90-120 Minutes
- Age 10+
- In Haunt the House, you play as a ghost competing against other ghosts to see who can scare the most Ghost Hunters out of the house and collect their exploration gear. Using a variety of Scare cards, you build combos that you think will scare off a ghost hunter, the call BOO! when you're ready to pounce! At the end of the game, the ghost who has collected the most gear is the winner!
- 2-5 Plyers
- 30-40 Minutes
- Age 8+
- Ichabod Crane is missing, and now four Tarrytown residents are out to uncover the mystery of his disappearance, but each of them also has their own ties to the strange and supernatural. In this cooperative miniatures-based board game, you and your compatriots will need to investigate and interact with the board by utilizing action pools to uncover secrets, plot twists, and solve the mysteries of the glen.
- 1-4 Players
- 30-120 Minutes
- Age 12+
9. Mansions of Madness (2nd Edition): Sanctum of Twilight Expansion
- In Mansions of Madness: Second Edition and the Expansion, Sanctum of Twilight, you and up to five investigators will explore through the streets of Innsmouth, the corridors of Arkham's haunted mansions, and the Silver Twilight Lodge as you search for clues, answers, and reveal sinister plots while also attempting to escape alive.
- 1-5 Players
- 120-180 Minutes
- Age 14+
10. Mysterium, Mysterium: Hidden Signs Expansion & Mysterium: Secrets & Lies Expansion
- Mr. MacDowell has discovered a supernatural being within his house and has invited the eminent mediums of his time to conduct a séance to make contact with the ghost and discover the secrets of its death. You and your fellow mediums have 7 hours (game turns) to unravel clues about the ghost's death that include discovering the murder weapon, how the murder took place, where it happened, and who the murderer is. If you run out of time, you'll have to guess based upon the clues you've gathered.
- Add to the experience with Mysterium: Hidden Signs, which adds an additional 6 suspects, 6 locations, and 6 objects, alongside 42 new vision cards.
- For even more content, pair these two with Secrets and Lies, which sheds new light on the ghost's death by adding an additional 18 new story cards and 42 new vision cards that assist the psychics in their investigation.
- 2-7 Players
- 42 Minutes
- Age 10+
11. Mysterium Park
- In this expansion, Mysterium Park, this investigation takes place at a park that is hosting a carnival, and you must decipher why the park's former director has disappeared by communicating with a ghost that is haunting the carnival. Solve the mystery in six nights before the carnival leaves town! An expansion to the cooperative board game above, this game changes the setting to a carnival and gives players only six turns to figure out the mystery before they run out of time!
- 2-6 Players
- 28 Minutes
- Age 10+
12. Obscurio
- You and your team are out to steal the evil wizard's grimoire, his book of spells, but beware! There is a traitor amongst you who is up to no good! Work together to find the exit to the wizard's library while avoiding a variety of traps along the way. This image-based communications game involves the secret role of the traitor who is trying to foil the escape, so be careful who you share your ideas with!
- 2-8 Players
- 40 Minutes
- Age 10+
13. Rest in Peace
- Two families of ghosts are fighting to claim the greatest mansions of the land, but only one family can win. Utilizing a family of ghosts comprised of 21 cards, you try to outbid your opponent to win mansions, but be careful, you will need to manage your cards correctly to win and know when to withdraw from fights to survive.
- 2 Players
- 15 Minutes
- Age 8+
14. Sigil & Shadow RPG: Rulebook (Hardcover)
- Sigil and Shadow is a tabletop roleplaying game that features a mirror of our own world, but one that is beset by supernatural forces and occult horrors. This urban fantasy RPG allows players to take on the roles of heroes and shadowed monsters to combat the rising tide of ancient nightmares and encroaching shadows. This RPG system utilizes a percentile d00 system to determine action success.
15. Tales of Evil
- Pizza and Investigation (a group of investigator kids known as "Braves") are out to fight Demons and stop Evil! These young investigators will explore places inhabited by demons and evil and will need to use all their wits to escape alive while also defeating the enemies. This cooperative board game is based entirely upon the players' decisions and can end in a variety of ways!
- 1-6 Players
- 60 Minutes
- Age 13+
16. The Ghosts Betwixt: Chapter 1 Core Game
- Rescue young Richie from the Bennert Family's haunted farmhouse! But beware, the farmhouse turns into Worlds of Terror during the Halloween season. In this cooperative dungeon-crawling board game, 1-4 players will team up to explore the Bennert Farmhouse and rescue Richie while utilizing unlockable loot, talent trees, and stat customization options.
- 1-4 Players
- 90-180 Minutes
- Age 10+
17. The Haunted Mansion: Call of Spirits
- Based on the famous Disney movie "The Haunted Mansion", players get to explore the classic rooms of the manor and socialize with ghosts throughout the premises. To win the game, move throughout the haunted mansion and collect ghost cards worth different points, but beware, Haunt Cards are waiting to get you and steal your points! Win this fantasy board game by escaping the mansion with the most points!
- 2-6 Players
- 30 Minutes
- Age 9+
18. The Shining
- Travel to the famous Overlook Hotel and attempt to survive over the winter, but you're not alone! The Hotel's dark and bloody past has made many of its former guests into permanent additions who will try to corrupt your mind. As you desperately explore the hotel and try to hold onto your sanity, one of your group has already succumbed and will try to keep you here, trapped forever!
- 3-5 Players
- 45-60 Minutes
- 17+
- In this cooperative, time-traveling board game, the players take on the role of fate weavers who are sent throughout time to change events and save the lives of loved ones. Travel back in time as far as thousands of years, or leap into the future to collect important information. Set in a graveyard in a swamp next to 1923's Arkham, players get to experience the strange, mythical, and often terrifying world of H.P Lovecraft as they try to change events to save lives.
- 2-6 Players
- 45-90 Minutes
- Age 10+
- Brewing potions and wielding powerful, magical ingredients is part of being a witch, and you and your fellow witches are using your powers to create ever more powerful ingredients! But be careful, your fellow witches are going to try to overflow your cauldron and ruin your ingredients! This fantasy board game features a variety of personality cards that give each witch a unique power, as well as a unique set of starting ingredients.
- 2-5 Players
- 15-30 Minutes
- Age 14+