For What Remains is a dynamic skirmish-level wargame set in a post-apocalyptic near future. It can be played competitively with two players, or solitaire. There are two modes of play: skirmishes and campaigns. Skirmishes are stand-alone games played for single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative.
For What Remains has three core games which can stand alone, or be played together. Each game comes with two factions and features a set of double-sided game tiles that are thematically linked to the game's campaign storyline. In addition, while each campaign provides its own storyline, there is an overarching story that begins in
Streets of Ruin, continues in
Blood on the Rails, and then ends in
Out of the Basement.
Streets of Ruin includes the Freeman Coalition and Combine factions and the Streets of Ruin campaign.
Contents:1 Rulebook
1 Campaign Guide
2 Faction Guides
2 AI References
2 Ability Reference Sheets
12 Battleground Tiles
10 Character Cards
10 AI Cards
60 Character Counters
62 Action Tokens
5 Scavenge Tokens
2 Ability Tokens
2 Ability Templates
5 Ten-sided Dice
1 Action Bag
Ages: 10+
Players: 1-2
Game Length: 30-45 minutes
This game can be played on its own or combined with Blood on the Rails and Out of the Basement for enhanced play.
Mechanisms:
• Chit-Pull System
• Modular Board