Manufacturer: Cool Mini or Not
Estimated Release Date: December 2025.
PLEASE NOTE: Due to continuous changes in tariffs on incoming products to the United States we cannot guarantee that there will not be changes to SRPs on our current preorders. We will do our best to keep customers and listings updated as information becomes available. However, if SRPs are increased preorders may be subject to additional charges. Preorders are subject to our Cancellation Policy. We do not know how tariffs will continue to impact our products and will always try to keep our prices as low as possible and our customers up to date and appreciate your understanding.
Preorder items are not yet available. The quantity available and "in stock" notations are the quantities we have available for advance order.
If there are other items on the order, the entire order will not ship until all preorders release.
Image, contents, and release date are subject to change.
The Dead Keep draws in adventurers of all types to its haunted depths. It would be the height of folly to dismiss the various goblins that are there, either on the Adventurer side or as part of the hordes patrolling the Keep’s halls.
The Goblin Chaos expansion for The Dead Keep offers players new opportunities and challenges. There’s Goblin Adventurers, with their own, unique abilities just for goblin-kind. Plus goblin adversaries, including the Notable Goblin Lord. Also, players can use the contents to vary their other games, increasing the game’s difficulty if they find the challenge too easy-going.
Features:
• New Adventurers - Goblin Adventurers are just as powerful as any larger adventurer to the Keep. Plus, they can make use of their unique Boing! skill.
• New Foes to Fight - The Goblin Lord has taken up residence in the Keep, and he’s got plenty of Goblin Minions around to keep him safe, or so he thinks.
• The Hand You’re Dealt - For players looking to change up their experience, they can utilize the Quest Selection Cards and Difficulty Selection Cards so no two games are ever the same.
Ages: 14+
Players: 1-6
Game Length: 90-180 minutes
This is not a stand-alone game. A copy of The Dead Keep is required to play.
Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.
Mechanisms:
• Cooperative Game
• Dice Rolling
• Narrative Choice / Paragraph
• Scenario / Mission / Campaign Game
• Variable Player Powers