Manufacturer:
Compass Games
World War II, Russian Front, early 1943: Two Soviet Fronts launch Operations
Star and
Gallop against the German armies still reeling from their defeat in Stalingrad. The offensives capture the city of Kharkov and threaten a complete breakthrough until smashed by the German counterattack known as
Van Manstein's Backhand Blow.
Enemy Action: Kharkov, the second game in John Butterfield's acclaimed
Enemy Action series, features:
• Two-player competition with low complexity and constant decision points.
• Solitaire play of both sides with enemy AI and fog-of-war.
• Card-driven impulse system to activate formations, implement command events, or gain tactical advantages in combat.
• Chit-draw combat system builds a narrative of each attack.
Rules specific to
Enemy Action: Kharkov cover:
• Soviet partisans
• NKVD operations
• Offensive command quality
• Withdrawal under fire
• Armor depletion
• Von Manstein's Rochade
• Soviet Forward Support
• Spring thaw and mud
Details:• Complexity: Medium
• Time Scale: 1 Turn = 3 Days
• Map Scale: 7.5miles/hex
• Unit Scale: Regiments, Brigades, & Divisions
• Number of Players: 1 or 2
• Suitability for Solitaire: Very High (10/10)
• Average Time to Play:
‣ Intro Scenario: 1 Hour
‣ Full Campaign: 12 Hours
• Recommended Age: 14+
Contents:2 Maps (22" x 34")
3 Rules Books
432 Counters
110 Playing Cards
1 Ten-sided Die
Multiple Player Aids
Ages: 14+
Players: 1-2
Game Length: 60-720 minutes
Mechanisms:
• Campaign / Battle Card Driven