Manufacturer:
Catan Studio
The Era of IntrigueDetermine Catan's spiritual balance! A religious dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thingstead and end the conflict.
The Era of Merchant PrincesControl Catan's commerce! This set focuses on the Commercial Harbor and the merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building cost of ships. Dominate trade using cleaver card combinations!
The Era of BarbariansBarbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked?
Contents:90 Cards (3 Theme Decks)
Rules & Card Index
Ages: 10+
Players: 2
Game Length: 45-60 minutes
This is not a stand-alone game. A copy of Rivals for Catan (Standard or Deluxe) is required to play.
Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.
Mechanisms:
• Card Drafting
• Dice Rolling
• Hand Management
• Trading